Quick controls
- Tap / click a card
- Jump it onto the open card
- Tap / click the deck or D
- Flip a new open card
- Sun button or S
- Lay down a sun card
- Arrow keys + Enter
- Choose and play a card
- UZ
- Take back the last move
- PEsc
- Pause the stage
What is Mirage Run?
Mirage Run is a three-peak solitaire hosted by Volt, a neon scarab who scuttles across the desert after dark. Up to 28 cards wait in overlapping pyramids, and any uncovered card that is one step away from the open card, in either direction, can jump onto it; Kings link back to Aces. A streak of six without touching the deck pays out a sun card, and from stage 17 padlocks count down as cards of their suit land on the pile.


