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Crazy Cargo
Jelly that bounces, balloons that float off, a fish tank that sloshes: steer a mini truck down 12 bumpy routes and get the loose cargo to the gate.
What is Crazy Cargo?
Crazy Cargo is a 3D physics delivery game where you steer a mini cargo truck along country and desert roads with three or four loose pieces rattling in the open bed. Every load behaves differently: the Balloon Box presses down only half as hard and drifts away, the Magnet Crate drags steel barrels toward you, and the Fish Tank keeps shoving after you brake. Each of the 12 routes takes well under a minute, and you earn up to three stars per route by bringing everything home fast.
Updated
How to play Crazy Cargo
Goal: Drive through the delivery gate at the end of the route with enough cargo still in the bed: 2 of 3 pieces, or 3 of 4 on the last three routes.
- Check the loadout before you leave: each piece shows a label such as BOUNCY, FRAGILE or FLOATING that tells you how it will misbehave.
- Accelerate with ↑ or W and steer with ← → or A D; the truck turns less sharply at speed, so set up bends early.
- Brake with ↓, S or Space before speed bumps, washboard strips and bridges, then hold it to back up if you overshoot.
- Take jump ramps straight and fast, and ease off the moment the truck lands so the load can settle.
- Roll through the gate where Pip the delivery robot waves you in, and count the stars on the results card.
Controls
| Key | Action |
|---|---|
| ← →A D | Steer |
| ↑W | Accelerate |
| ↓SSpace | Brake, then reverse |
| R | Restart the route |
| EscP | Pause |
| Touch / mouse | ← and → pads bottom left, BRAKE and GO bottom right |
Tips & tricks
- Lift off before every yellow speed bump: the bump stop kicks the truck harder the faster you hit it, and loose pieces fly higher.
- With a Magnet Crate aboard, pass steel barrels with room to spare; its field pulls them in and close passes roll them into the truck.
- After braking with the Fish Tank in the bed, count a second before turning, because the water keeps swinging and shoves the tank.
- On Double Jump, speed back up right after the first landing, or you will reach the second ramp too slowly to clear the gap.
- Glance at the route's 3-star time (28 to 54 s) on the card, and only chase it once you can deliver every piece cleanly.
- At 10 stars, switch on the Cargo rack: rails 0.26 m taller make it much harder for the Jelly Cube to bounce out.
Frequently asked questions
How fast should you take speed bumps in Crazy Cargo?
Slower than feels natural. The truck's bump stop kicks harder the faster you hit a bump or land a jump, and any piece that rises above the 0.61 m rails meets air drag pushing it toward the tailgate. A test driver going flat out at 13 m/s lost cargo on at least 9 of the 12 routes.
How do you get three stars on a Crazy Cargo route?
Deliver every piece inside the route's 3-star time. Reaching the gate with enough cargo earns one star, bringing all of it earns two, and doing that within the 3-star time of 28 to 54 seconds earns the third. With 12 routes, there are 36 stars to collect in total.
When does Crazy Cargo count a piece as lost?
As soon as it stays outside the truck bed for half a second, or ends up more than 4.5 m from the truck. A fragile piece that breaks from too many cracks counts as lost too. Drop below 2 of 3 pieces, or 3 of 4 on routes 10 to 12, and the run ends with CARGO LOST.
What are the routes in Crazy Cargo?
Twelve routes played in order, six through meadows and six through the desert: Meadow Bumps, Windmill Lane, Quarry Jump, Bumpy Ridge, Cactus Canyon, River Crossing, Dune Hopper, Pine Switchbacks, Barrel Slalom, Double Jump, Ridge Run and Crazy Finale. Each delivery with at least one star opens the next.
Why is the Fish Tank tricky to carry in Crazy Cargo?
Its water moves on its own. The water lags behind the tank like a spring, so after you brake or turn it keeps pushing the tank across the bed, and a hard knock can crack the glass. River Crossing is the first route that carries it, and the game's own hint there is to brake gently.
How does the Egg Capsule behave in Crazy Cargo?
It wobbles like a roly-poly toy and slides easily. The Egg Capsule is bottom-heavy with very low friction, so it skates around the bed on bends and dunes, and its shell cracks on hard knocks. Dune Hopper is where you first carry it, so ride the dunes smoothly instead of jumping them.






